Dnd demon stats.

The alu demon gains temporary hit points equal to the amount of damage inflicted with its claw attack. These temporary hit points last one hour. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. ABOUT. Standing more than six feet tall, alu demons have dark flowing hair from which tiny horns ...

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The dretch makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d6) piercing damage. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (2d4) slashing damage. Fetid Cloud (1/Day). A 10-foot radius of disgusting green gas extends out from the dretch.The worm makes two attacks: one with its bite and one with its stinger. Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 Dexterity saving throw or be swallowed by the worm. A swallowed creature is blinded and restrained ...Saving Throws Str +11, Dex +7 Skills Perception +7 Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 17 Languages Abyssal, telepathy 120 ft. Challenge 15 (13000 XP) Proficiency Bonus +5The devil makes three attacks: two with its claws and one with its sting. Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. Sting. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 ...At the start of each of the monster's turns, roll a d6. If the roll is one of the numbers in the recharge notation, the monster regains the use of the special ability. The ability also recharges when the monster finishes a short or long rest. For example, "Recharge 5-6" means a monster can use the special ability once.

Drone: The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn within 30 feet of the chasme must succeed on a DC 12 constitution saving throw or fall unconscious for 10 minutes. A creature that can’t hear the chasme is not affected. The effect on the creature ends if it takes damage or if ...Demogorgon regains spent legendary actions at the start of his turn. Gaze. Demogorgon uses Caze and must use either Beguiling Gaze or Confusing Gaze. Tail. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage plus 11 (2d10) necrotic damage. Cast a Spell (Costs 2 Actions).

His eyes are crimson. Dagon is the demon prince of sea creatures. He is worshipped as a deity by legions of sahuagin, locathah, skum, lizardfolk, tritons (those that have accepted the ways of evil), and some merfolk. His Abyssal lair is not unlike the Elemental Plane of Water in that it is composed entirely of water.

In my opinion the base stat blocks for the demon lords are rather weak so when they face a real one it will be homebrewed to be much stronger. ... Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! Members Online.Bebiliths, ( pronounced: /ˈ b ɛ b ɪ l ɪ θ /BEH-bil-ith [4]) otherwise known as barbed horrors or creepers of the Abyss, were arachnid demons that, for their own inscrutable reasons, preyed upon other demons. Their kind often roamed the Abyss unimpeded, as their strange mystique caused other demons to leave them alone. [3] Long we live and ...A shadowblade gains their powers over shadow via a ritual in which they kill a shadow demon and mystically prevent it from re. Summon Shadow Demon (1/Day). The drow attempts to magically summon a shadow demon (see the Monster Manual) with a 50 percent chance of success. If the attempt fails, the drow takes 5 (1d10.Monsters by Type. A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster. Size. A monster can be Tiny, …

The Lost Caverns of Tsojcanth. A chasme ( pronounced: /ˈ k ɑː z m i / KAZ-mee [8] listen or: /ˈ tʃ ɑː z m i / CHAZ-mee [8] listen ), sometimes called a fly demon, [6] was a type of tanar'ri demon found in the Abyss. Chasmes were horrid and disgusting hybrids of flies and humans who sucked blood and enjoyed tormenting and torturing their ...

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Class Features. As a Demon of the order you gain the following class features. Skills: Choose 2: Athletics, Acrobatics, History, Deception, Persuasion, Intimidation, Stealth, Survival, Perception. You start with the following equipment, in addition to the equipment granted by your background:The Bentley Brookland Coupe is a luxury car that has captured the attention of automotive enthusiasts around the world. Known for its elegant design and powerful performance, this ...Demons are chaotic evil outsiders that call the Abyss their home. Demons possess a particular suite of traits (unless otherwise noted in a creature's entry) as summarized here. Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon (Sp) Demons share the ability to summon others of their kind, typically another ...Got curious because given the D&D and Doom legacy crossover, I was sure there were efforts like this out there. I'm not sure if you saw the Critical Role one shot (at least I think they did a Doom Eternal one shot), but this nonofficial site does some analysis and stats, including I believe reproducing the stats of the monsters the cast played:Saving Throws Str +11, Dex +7 Skills Perception +7 Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 17 Languages Abyssal, telepathy 120 ft. Challenge 15 (13000 XP) Proficiency Bonus +5Languages Abyssal, Telepathy 120 ft. Challenge 16 (15,000 XP) Proficiency Bonus +5. Magic Resistance. The marilith has advantage on saving throws against spells and other magical effects. Magic Weapons. The marilith's weapon attacks are magical. Reactive. The marilith can take one reaction on every turn in a combat.Incorporeal Movement. The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 ( 1d10) force damage if it ends its turn inside an object. Light Sensitivity. While in bright light, the demon has disadvantage on attack rolls, as well as on Wisdom ( Perception) checks that rely on sight. Shadow Stealth.

If the target is a creature, it must make a DC 23 Strength saving throw or be knocked prone. Summon (1/day). Kostchtchie summons 1d12 dretches, 1d6 glabrezus, 1d6 hezrous, 1 marilith, or 1 balor. The summoned demon appears in an unoccupied space within 60 feet of Kostchtchie, but can’t summon other demons. Multiattack. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.Demon. Demons are a race of creatures native to chaotic evil-aligned planes. They are ferocity personified and will attack any creature just for the sheer fun of it—even other demons. Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison.Levistus, The Lord of the Fifth, The Rogue Archdevil, is the imprisoned devil prince who rules Stygia, fifth layer of the Nine Hells. Buried alive within an icy glacier, he rules his realm through influence and avatars. He is the Infernal patron of vengeance and betrayal. Levistus' true form is almost impossible to discern from outside the vast iceberg which now imprisons him. His frozen tomb ...Bulezaus ( pronounced: /ˈ b uː l ɛ z aʊ /BOO-leh-zow [6]) were violence-craving tanar'ri demons that embodied primal fury and the bestial brutality of nature. Though the minotaur -like creatures appeared gaunt, they were the heavy infantry of the Abyss, too stupid and stubborn to retreat. [5] [1] The demonic breed was commonly referred to ...A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 ( 3d6) fire damage. Magic Resistance. The balor has advantage on saving throws against spells and other magical effects. Magic Weapons. The balor's weapon attacks are magical. [b]Death Throes. [/b] When the balor dies, it explodes, and each ...If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target. Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. Monster Manual (SRD) DnD 5e Monsters.

Help with loumara demon stats #1 Aug 17, 2022. Gnomarchy. Gnomarchy. View User Profile View Posts Send Message Hero; Join Date ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign settings, ...Description. A centaur has the body of a great horse topped by a humanoid torso, head, and arms. Reclusive wanderers, they avoid conflict but fight fiercely when pressed. Environment: Forest Grassland. Basic Rules, pg. 121.

A demon with a voodoo doll has the following action: Voodoo Doll (Recharge 5-6). The demon impales its voodoo doll with its claw and targets one creature that it can see within 30 feet of it. That creature must make a DC 14 Wisdom saving throw, taking 22 (5d8) necrotic damage on a failed save, or half as much damage on a successful one.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its space is pushed out of it by the shortest route.Zuggtmoy (pronounced: /ˈz ʌ g t m ɔɪ/ ZUG-tmoy listen) was the Demon Queen of Fungi, but not considered a true patron of fungi. She was merely the embodiment of the death and virulence that fungi represented, and fully willing to subvert the natural order for her own ends. The Lady of Rot and Decay did not use decomposition for the higher purposes of renewal or rebirth, desiring ...Saving Throws Str +5, Con +4, Wis +2 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, poison Condition Immunities poisoned Senses darkvision 120 ft., passive Perception 10 Languages Infernal, telepathy 120 ft. Challenge 3 (700 XP). Devil's Sight. Magical darkness doesn't impede the devil's darkvision.You must summon a demon. Demons are a specific type of creature, and, luckily, D&D Beyond lets you search exclusively for demons.It even lets you limit them by CR, so you can gets lists like all demons of CR 5 or lower.It is worth noting that these lists will include certain variants as separate entries; for example: the summoner variant of …A sentient item might be a cherished ally to its wielder or a continual thorn in the side. Most sentient items are weapons. Other kinds of items can manifest sentience, but consumable items such as potions and scrolls are never sentient. Sentient Magic Items function as NPCs under the GM's control. Any activated property of the item is under ...Ruling from the Abyss, Orcus lived, died, and was reborn as an undead god. Not bad for an overweight demon that was banished from Dungeons & Dragons in the 1980s. A being of immense power, not only is this creature virtually unstoppable, but he wields a wand bearing his name that can obliterate you with a touch.

The forests grow golden trees with emerald leaves. Streams of liquid silver wind past fields of lapis wildflowers. The Archdevil of Greed's home, the Halls of Avarice, is in the heart of a golden city. Everything within his palace is made of a precious substance, and it is filled to bursting with breathtaking treasures.

In my opinion the base stat blocks for the demon lords are rather weak so when they face a real one it will be homebrewed to be much stronger. ... Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! Members Online.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be branded by the fork, taking 11 (3d6) fire damage. The horned devil gains advantage on attack rolls against a branded creature until the end of it's next turn. If you do this, I ...ATURIAS - The Void: Aturias drains victims of emotion to feed its own lifeforce. 32. MYRONIR - Demon Lord of Reflections: Myronir brings waves of doppelgängers to attack enemies with. He uses magic to see through mirrors and causes people to see their reflections as horrible, twisted versions of themselves.A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. Demon lords, also known as Abyssal lords, were archfiends who gained great power and established a position of preeminence among demonkind. Over millennia, these demons had amassed tremendous power and authority over their domain.[2] Each demon lord had a unique appearance and set of abilities and ruled over at least one layer of the Abyss. Those that controlled several layers and rose higher ... Adimarchus, called the Demon Prince of Madness, was a demon lord and the former ruler of the abyssal layer of Occipitus.[2] Adimarchus had two forms, and could shift between them at will. The first one was reminiscent of his past self as a planetar: a beautiful androgynous angel with pale purple skin, a pair of metallic golden wings, and black eyes. While similar in stature, his second form ...Summon Greater Demon 5E (XGtE, p. 166) is a 4th level conjuration spell available to Warlocks and Wizards. It takes an action to cast and requires a vocal, somatic and material component, with the latter being a vial of blood from a humanoid that has been killed within the last 24 hours which is not necessarily consumed by the spell. When you cast the spell you summon a demon of challenge ...ATURIAS - The Void: Aturias drains victims of emotion to feed its own lifeforce. 32. MYRONIR - Demon Lord of Reflections: Myronir brings waves of doppelgängers to attack enemies with. He uses magic to see through mirrors and causes people to see their reflections as horrible, twisted versions of themselves.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …The nightmare can grant resistance to fire damage to anyone riding it. Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Actions. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride.Challenge 1/2 (100 XP) Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing. Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action. Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.

Rutterkin. [ Rutterkin ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 12. Hit Points 37 (5d8 + 15) Speed 20 ft. STR. 14 (+2)Charge (Costs 2 Actions). This full creature's stat block is not available (not OGL). Civilization is weakness and savagery is strength in the credo of Baphomet, the Horned King and the Prince of Beasts. Monsters of the Multiverse. → DnD 5e Monsters.Feb 25, 2020 ... How to Play Tanjiro in Dungeons & Dragons (Demon ... stat with 40 extra points to spend wherever they want. ... DnD Builds•10K views · 0:36. Go to ...Basic Rules Sources Monster Stat Blocks (V) D&D Beyond - Dungeons & Dragons Fifth Edition Tools, Rules, Races, Classes, Items, Spells, Monsters, and More ... Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.Instagram:https://instagram. mallow run winery whiteland road bargersville inkentucky snap portalford f150 advancetraclvpg endocrinology bethlehem A full creature guide to the Oni in DnD 5e including stat block, player tactics, sample encounters, history, lore, and DM advice for running Oni adventures. ... sometimes referred to as demons, ogres, goblins, or trolls. They're a stock villain in many traditional Japanese plays, often represented as tempters and tricksters who seem to get a ... birria huentitan restaurant photoshumane society sequim Actions. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but ...Hit Points: 66 (12d8 + 12) Speed: 30 ft., Fly 30 ft. STR. 1 (-5) DEX. 16 (+3) CON. 11 (+0) INT. 14 (+2) WIS. 12 (+1) CHA. 14 (+2) Saving Throws: Dex +5, Cha +4. Skills: Stealth +7. Damage Vulnerabilities: Radiant. Damage Resistances: Acid, Fire, Necrotic, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks. Damage Immunities: eyewitness news 4 nm The Demon Slayer Corps possess special crows that can memorize the location of multiple places and understand where to go just by listening to their master. They are mainly used to deliver quests for the demon slayer they have been assigned to. Every slayer gets assigned to one after passing their Final Selection.A creature created during a failed attempt to recreate the first flame, the taurus demon is a brutal guardian of the undead burg. Resembling a large humanoid with a goat's head, it attacks on sight, swinging a large demon's greataxe used to cleave undead in half. Back to Main Page → 5e Homebrew → Creatures.Shadow Demon’s Stat Block. Medium Fiend, Armor Class 13. Hit Points 45 (10d8) Speed Walk 30ft. Fly 50ft. STR 5 ( -3) DEX 16 (+ 3) CON 10 (+ 0) INT 12 (+ 1) WIS 14 (+ 2) ... Shadow demons in DnD 5e Multiverse are immune to mortal ailments, extreme temperatures, and fatigue, making them highly resilient unless confronted with magic. …